Until Lunch

This commit is contained in:
edwin 2025-02-20 12:50:43 +01:00
parent 0eb58742bd
commit 7e1ae6c9d3
5 changed files with 604 additions and 6 deletions

5
.vscode/settings.json vendored Normal file
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@ -0,0 +1,5 @@
{
"files.associations": {
"lvgl.h": "c"
}
}

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@ -12,6 +12,7 @@ add_compile_definitions(MAIN_MESSAGE="Hello for main.c from cmake.")
# For LVGL # For LVGL
add_compile_definitions(DLV_CONF_PATH="${CMAKE_CURRENT_SOURCE_DIR}/include/lv_conf.h") add_compile_definitions(DLV_CONF_PATH="${CMAKE_CURRENT_SOURCE_DIR}/include/lv_conf.h")
add_compile_definitions(DLV_CONF_PATH="${CMAKE_CURRENT_SOURCE_DIR}/include/lv_drv_conf.h")
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include/) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include/)
# set 1 to compile static (Standalone) # set 1 to compile static (Standalone)
@ -39,6 +40,7 @@ endif()
set(SubProjects set(SubProjects
testlib # Example subproject testlib # Example subproject
lvgl lvgl
lv_drivers
) )
# Create the main executable, specifying the source file # Create the main executable, specifying the source file

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@ -1111,7 +1111,7 @@
*==================*/ *==================*/
/** Use SDL to open window on PC and handle mouse and keyboard. */ /** Use SDL to open window on PC and handle mouse and keyboard. */
#define LV_USE_SDL 0 #define LV_USE_SDL 1
#if LV_USE_SDL #if LV_USE_SDL
#define LV_SDL_INCLUDE_PATH <SDL2/SDL.h> #define LV_SDL_INCLUDE_PATH <SDL2/SDL.h>
#define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /**< LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance */ #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /**< LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance */

504
include/lv_drv_conf.h Normal file
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/**
* @file lv_drv_conf.h
* Configuration file for v9.0.0-dev
*/
/*
* COPY THIS FILE AS lv_drv_conf.h
*/
/* clang-format off */
#if 1 /*Set it to "1" to enable the content*/
#ifndef LV_DRV_CONF_H
#define LV_DRV_CONF_H
#include "lv_conf.h"
/*********************
* DELAY INTERFACE
*********************/
#define LV_DRV_DELAY_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DELAY_US(us) /*delay_us(us)*/ /*Delay the given number of microseconds*/
#define LV_DRV_DELAY_MS(ms) /*delay_ms(ms)*/ /*Delay the given number of milliseconds*/
/*********************
* DISPLAY INTERFACE
*********************/
/*------------
* Common
*------------*/
#define LV_DRV_DISP_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DISP_CMD_DATA(val) /*pin_x_set(val)*/ /*Set the command/data pin to 'val'*/
#define LV_DRV_DISP_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
/*---------
* SPI
*---------*/
#define LV_DRV_DISP_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_DISP_SPI_WR_BYTE(data) /*spi_wr(data)*/ /*Write a byte the SPI bus*/
#define LV_DRV_DISP_SPI_WR_ARRAY(adr, n) /*spi_wr_mem(adr, n)*/ /*Write 'n' bytes to SPI bus from 'adr'*/
/*------------------
* Parallel port
*-----------------*/
#define LV_DRV_DISP_PAR_CS(val) /*par_cs_set(val)*/ /*Set the Parallel port's Chip select to 'val'*/
#define LV_DRV_DISP_PAR_SLOW /*par_slow()*/ /*Set low speed on the parallel port*/
#define LV_DRV_DISP_PAR_FAST /*par_fast()*/ /*Set high speed on the parallel port*/
#define LV_DRV_DISP_PAR_WR_WORD(data) /*par_wr(data)*/ /*Write a word to the parallel port*/
#define LV_DRV_DISP_PAR_WR_ARRAY(adr, n) /*par_wr_mem(adr,n)*/ /*Write 'n' bytes to Parallel ports from 'adr'*/
/***************************
* INPUT DEVICE INTERFACE
***************************/
/*----------
* Common
*----------*/
#define LV_DRV_INDEV_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_INDEV_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
#define LV_DRV_INDEV_IRQ_READ 0 /*pn_x_read()*/ /*Read the IRQ pin*/
/*---------
* SPI
*---------*/
#define LV_DRV_INDEV_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_INDEV_SPI_XCHG_BYTE(data) 0 /*spi_xchg(val)*/ /*Write 'val' to SPI and give the read value*/
/*---------
* I2C
*---------*/
#define LV_DRV_INDEV_I2C_START /*i2c_start()*/ /*Make an I2C start*/
#define LV_DRV_INDEV_I2C_STOP /*i2c_stop()*/ /*Make an I2C stop*/
#define LV_DRV_INDEV_I2C_RESTART /*i2c_restart()*/ /*Make an I2C restart*/
#define LV_DRV_INDEV_I2C_WR(data) /*i2c_wr(data)*/ /*Write a byte to the I1C bus*/
#define LV_DRV_INDEV_I2C_READ(last_read) 0 /*i2c_rd()*/ /*Read a byte from the I2C bud*/
/*********************
* DISPLAY DRIVERS
*********************/
/*-------------------
* SDL
*-------------------*/
/* SDL based drivers for display, mouse, mousewheel and keyboard*/
#ifndef USE_SDL
# define USE_SDL 0
#endif
/* Hardware accelerated SDL driver */
#ifndef USE_SDL_GPU
# define USE_SDL_GPU 0
#endif
#if USE_SDL || USE_SDL_GPU
# define SDL_HOR_RES 480
# define SDL_VER_RES 320
/* Scale window by this factor (useful when simulating small screens) */
# define SDL_ZOOM 1
/* Used to test true double buffering with only address changing.
* Use 2 draw buffers, bith with SDL_HOR_RES x SDL_VER_RES size*/
# define SDL_DOUBLE_BUFFERED 0
/*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
# define SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Open two windows to test multi display support*/
# define SDL_DUAL_DISPLAY 0
/* Window Title */
# define SDL_WINDOW_TITLE "TFT Simulator"
#endif
/*-------------------
* Monitor of PC
*-------------------*/
/*DEPRECATED: Use the SDL driver instead. */
#ifndef USE_MONITOR
# define USE_MONITOR 0
#endif
#if USE_MONITOR
# define MONITOR_HOR_RES 480
# define MONITOR_VER_RES 320
/* Scale window by this factor (useful when simulating small screens) */
# define MONITOR_ZOOM 1
/* Used to test true double buffering with only address changing.
* Use 2 draw buffers, bith with MONITOR_HOR_RES x MONITOR_VER_RES size*/
# define MONITOR_DOUBLE_BUFFERED 0
/*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
# define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Open two windows to test multi display support*/
# define MONITOR_DUAL 0
#endif
/*-----------------------------------
* Native Windows (including mouse)
*----------------------------------*/
#ifndef USE_WINDOWS
# define USE_WINDOWS 0
#endif
#if USE_WINDOWS
# define WINDOW_HOR_RES 480
# define WINDOW_VER_RES 320
#endif
/*----------------------------
* Native Windows (win32drv)
*---------------------------*/
#ifndef USE_WIN32DRV
# define USE_WIN32DRV 0
#endif
#if USE_WIN32DRV
/* Scale window by this factor (useful when simulating small screens) */
# define WIN32DRV_MONITOR_ZOOM 1
#endif
/*----------------------------------------
* GTK drivers (monitor, mouse, keyboard
*---------------------------------------*/
#ifndef USE_GTK
# define USE_GTK 0
#endif
/*----------------------------------------
* Wayland drivers (monitor, mouse, keyboard, touchscreen)
*---------------------------------------*/
#ifndef USE_WAYLAND
# define USE_WAYLAND 0
#endif
#if USE_WAYLAND
/* Support for client-side decorations */
# ifndef LV_WAYLAND_CLIENT_SIDE_DECORATIONS
# define LV_WAYLAND_CLIENT_SIDE_DECORATIONS 1
# endif
/* Support for (deprecated) wl-shell protocol */
# ifndef LV_WAYLAND_WL_SHELL
# define LV_WAYLAND_WL_SHELL 1
# endif
/* Support for xdg-shell protocol */
# ifndef LV_WAYLAND_XDG_SHELL
# define LV_WAYLAND_XDG_SHELL 0
# endif
#endif
/*----------------------------------------
* X11 drivers (monitor, mouse, keyboard)
*---------------------------------------*/
#ifndef USE_X11
# define USE_X11 0
#endif
/*----------------
* SSD1963
*--------------*/
#ifndef USE_SSD1963
# define USE_SSD1963 0
#endif
#if USE_SSD1963
# define SSD1963_HOR_RES LV_HOR_RES
# define SSD1963_VER_RES LV_VER_RES
# define SSD1963_HT 531
# define SSD1963_HPS 43
# define SSD1963_LPS 8
# define SSD1963_HPW 10
# define SSD1963_VT 288
# define SSD1963_VPS 12
# define SSD1963_FPS 4
# define SSD1963_VPW 10
# define SSD1963_HS_NEG 0 /*Negative hsync*/
# define SSD1963_VS_NEG 0 /*Negative vsync*/
# define SSD1963_ORI 0 /*0, 90, 180, 270*/
# define SSD1963_COLOR_DEPTH 16
#endif
/*----------------
* R61581
*--------------*/
#ifndef USE_R61581
# define USE_R61581 0
#endif
#if USE_R61581
# define R61581_HOR_RES LV_HOR_RES
# define R61581_VER_RES LV_VER_RES
# define R61581_HSPL 0 /*HSYNC signal polarity*/
# define R61581_HSL 10 /*HSYNC length (Not Implemented)*/
# define R61581_HFP 10 /*Horitontal Front poarch (Not Implemented)*/
# define R61581_HBP 10 /*Horitontal Back poarch (Not Implemented */
# define R61581_VSPL 0 /*VSYNC signal polarity*/
# define R61581_VSL 10 /*VSYNC length (Not Implemented)*/
# define R61581_VFP 8 /*Vertical Front poarch*/
# define R61581_VBP 8 /*Vertical Back poarch */
# define R61581_DPL 0 /*DCLK signal polarity*/
# define R61581_EPL 1 /*ENABLE signal polarity*/
# define R61581_ORI 0 /*0, 180*/
# define R61581_LV_COLOR_DEPTH 16 /*Fix 16 bit*/
#endif
/*------------------------------
* ST7565 (Monochrome, low res.)
*-----------------------------*/
#ifndef USE_ST7565
# define USE_ST7565 0
#endif
#if USE_ST7565
/*No settings*/
#endif /*USE_ST7565*/
/*------------------------------
* GC9A01 (color, low res.)
*-----------------------------*/
#ifndef USE_GC9A01
# define USE_GC9A01 0
#endif
#if USE_GC9A01
/*No settings*/
#endif /*USE_GC9A01*/
/*------------------------------------------
* UC1610 (4 gray 160*[104|128])
* (EA DOGXL160 160x104 tested)
*-----------------------------------------*/
#ifndef USE_UC1610
# define USE_UC1610 0
#endif
#if USE_UC1610
# define UC1610_HOR_RES LV_HOR_RES
# define UC1610_VER_RES LV_VER_RES
# define UC1610_INIT_CONTRAST 33 /* init contrast, values in [%] */
# define UC1610_INIT_HARD_RST 0 /* 1 : hardware reset at init, 0 : software reset */
# define UC1610_TOP_VIEW 0 /* 0 : Bottom View, 1 : Top View */
#endif /*USE_UC1610*/
/*-------------------------------------------------
* SHARP memory in pixel monochrome display series
* LS012B7DD01 (184x38 pixels.)
* LS013B7DH03 (128x128 pixels.)
* LS013B7DH05 (144x168 pixels.)
* LS027B7DH01 (400x240 pixels.) (tested)
* LS032B7DD02 (336x536 pixels.)
* LS044Q7DH01 (320x240 pixels.)
*------------------------------------------------*/
#ifndef USE_SHARP_MIP
# define USE_SHARP_MIP 0
#endif
#if USE_SHARP_MIP
# define SHARP_MIP_HOR_RES LV_HOR_RES
# define SHARP_MIP_VER_RES LV_VER_RES
# define SHARP_MIP_SOFT_COM_INVERSION 0
# define SHARP_MIP_REV_BYTE(b) /*((uint8_t) __REV(__RBIT(b)))*/ /*Architecture / compiler dependent byte bits order reverse*/
#endif /*USE_SHARP_MIP*/
/*-------------------------------------------------
* ILI9341 240X320 TFT LCD
*------------------------------------------------*/
#ifndef USE_ILI9341
# define USE_ILI9341 0
#endif
#if USE_ILI9341
# define ILI9341_HOR_RES LV_HOR_RES
# define ILI9341_VER_RES LV_VER_RES
# define ILI9341_GAMMA 1
# define ILI9341_TEARING 0
#endif /*USE_ILI9341*/
/*-----------------------------------------
* Linux frame buffer device (/dev/fbx)
*-----------------------------------------*/
#ifndef USE_FBDEV
# define USE_FBDEV 0
#endif
#if USE_FBDEV
# define FBDEV_PATH "/dev/fb0"
#endif
/*-----------------------------------------
* FreeBSD frame buffer device (/dev/fbx)
*.........................................*/
#ifndef USE_BSD_FBDEV
# define USE_BSD_FBDEV 0
#endif
#if USE_BSD_FBDEV
# define FBDEV_PATH "/dev/fb0"
#endif
/*-----------------------------------------
* DRM/KMS device (/dev/dri/cardX)
*-----------------------------------------*/
#ifndef USE_DRM
# define USE_DRM 0
#endif
#if USE_DRM
# define DRM_CARD "/dev/dri/card0"
# define DRM_CONNECTOR_ID -1 /* -1 for the first connected one */
#endif
/*********************
* INPUT DEVICES
*********************/
/*--------------
* XPT2046
*--------------*/
#ifndef USE_XPT2046
# define USE_XPT2046 0
#endif
#if USE_XPT2046
# define XPT2046_HOR_RES 480
# define XPT2046_VER_RES 320
# define XPT2046_X_MIN 200
# define XPT2046_Y_MIN 200
# define XPT2046_X_MAX 3800
# define XPT2046_Y_MAX 3800
# define XPT2046_AVG 4
# define XPT2046_X_INV 0
# define XPT2046_Y_INV 0
# define XPT2046_XY_SWAP 0
#endif
/*-----------------
* FT5406EE8
*-----------------*/
#ifndef USE_FT5406EE8
# define USE_FT5406EE8 0
#endif
#if USE_FT5406EE8
# define FT5406EE8_I2C_ADR 0x38 /*7 bit address*/
#endif
/*---------------
* AD TOUCH
*--------------*/
#ifndef USE_AD_TOUCH
# define USE_AD_TOUCH 0
#endif
#if USE_AD_TOUCH
/*No settings*/
#endif
/*---------------------------------------
* Mouse or touchpad on PC (using SDL)
*-------------------------------------*/
/*DEPRECATED: Use the SDL driver instead. */
#ifndef USE_MOUSE
# define USE_MOUSE 0
#endif
#if USE_MOUSE
/*No settings*/
#endif
/*-------------------------------------------
* Mousewheel as encoder on PC (using SDL)
*------------------------------------------*/
/*DEPRECATED: Use the SDL driver instead. */
#ifndef USE_MOUSEWHEEL
# define USE_MOUSEWHEEL 0
#endif
#if USE_MOUSEWHEEL
/*No settings*/
#endif
/*-------------------------------------------------
* Touchscreen, mouse/touchpad or keyboard as libinput interface (for Linux based systems)
*------------------------------------------------*/
#ifndef USE_LIBINPUT
# define USE_LIBINPUT 0
#endif
#ifndef USE_BSD_LIBINPUT
# define USE_BSD_LIBINPUT 0
#endif
#if USE_LIBINPUT || USE_BSD_LIBINPUT
/*If only a single device of the same type is connected, you can also auto detect it, e.g.:
*#define LIBINPUT_NAME libinput_find_dev(LIBINPUT_CAPABILITY_TOUCH, false)*/
# define LIBINPUT_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
#endif /*USE_LIBINPUT || USE_BSD_LIBINPUT*/
/*-------------------------------------------------
* Mouse or touchpad as evdev interface (for Linux based systems)
*------------------------------------------------*/
#ifndef USE_EVDEV
# define USE_EVDEV 0
#endif
#ifndef USE_BSD_EVDEV
# define USE_BSD_EVDEV 0
#endif
#if USE_EVDEV || USE_BSD_EVDEV
# define EVDEV_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
# define EVDEV_SWAP_AXES 0 /*Swap the x and y axes of the touchscreen*/
# define EVDEV_CALIBRATE 0 /*Scale and offset the touchscreen coordinates by using maximum and minimum values for each axis*/
# if EVDEV_CALIBRATE
# define EVDEV_HOR_MIN 0 /*to invert axis swap EVDEV_XXX_MIN by EVDEV_XXX_MAX*/
# define EVDEV_HOR_MAX 4096 /*"evtest" Linux tool can help to get the correct calibraion values>*/
# define EVDEV_VER_MIN 0
# define EVDEV_VER_MAX 4096
# endif /*EVDEV_CALIBRATE*/
#endif /*USE_EVDEV*/
/*-------------------------------------------------
* Full keyboard support for evdev and libinput interface
*------------------------------------------------*/
# ifndef USE_XKB
# define USE_XKB 0
# endif
#if USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV
# if USE_XKB
# define XKB_KEY_MAP { .rules = NULL, \
.model = "pc101", \
.layout = "us", \
.variant = NULL, \
.options = NULL } /*"setxkbmap -query" can help find the right values for your keyboard*/
# endif /*USE_XKB*/
#endif /*USE_LIBINPUT || USE_BSD_LIBINPUT || USE_EVDEV || USE_BSD_EVDEV*/
/*-------------------------------
* Keyboard of a PC (using SDL)
*------------------------------*/
/*DEPRECATED: Use the SDL driver instead. */
#ifndef USE_KEYBOARD
# define USE_KEYBOARD 0
#endif
#if USE_KEYBOARD
/*No settings*/
#endif
#endif /*LV_DRV_CONF_H*/
#endif /*End of "Content enable"*/

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@ -1,13 +1,100 @@
#include <stdio.h> #include <stdio.h>
#include <stdbool.h> #include <stdbool.h>
#include "testlib.h" #include <SDL2/SDL.h>
#include "lvgl.h"
#ifndef MAIN_MESSAGE #ifndef MAIN_MESSAGE
#define MAIN_MESSAGE "Hello from main!" #define MAIN_MESSAGE "Hello from main!"
#endif #endif
int main() { // Functie voor de scherminitialisatie
printf("%s\n", MAIN_MESSAGE); void lvgl_init(SDL_Window **window, SDL_Renderer **renderer, int width, int height) {
print_message(); // SDL2 initialisatie
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
printf("SDL init failed: %s\n", SDL_GetError());
exit(1);
}
*window = SDL_CreateWindow("LVGL with SDL2", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_OPENGL);
if (*window == NULL) {
printf("Failed to create window: %s\n", SDL_GetError());
exit(1);
}
*renderer = SDL_CreateRenderer(*window, -1, SDL_RENDERER_ACCELERATED);
if (*renderer == NULL) {
printf("Failed to create renderer: %s\n", SDL_GetError());
exit(1);
}
// Initialisatie LVGL
lv_init();
// Koppelen van SDL2 als de display buffer
lv_disp_draw_buf_t draw_buf;
static lv_color_t buf1[LV_HOR_RES_MAX * 10];
lv_disp_draw_buf_init(&draw_buf, buf1, NULL, LV_HOR_RES_MAX * 10);
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv);
disp_drv.draw_buf = &draw_buf;
disp_drv.flush_cb = sdl_flush;
disp_drv.hor_res = width;
disp_drv.ver_res = height;
lv_disp_drv_register(&disp_drv);
}
// Functie voor het tekenen naar het SDL-scherm
void sdl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
SDL_Renderer *renderer = (SDL_Renderer*) disp->user_data;
// Zet het gebied waar we gaan tekenen
SDL_Rect rect = {area->x1, area->y1, area->x2 - area->x1 + 1, area->y2 - area->y1 + 1};
for (int y = 0; y <= rect.h; y++) {
for (int x = 0; x <= rect.w; x++) {
lv_color_t color = color_p[(y * rect.w) + x];
SDL_SetRenderDrawColor(renderer, color.ch.red, color.ch.green, color.ch.blue, 255);
SDL_RenderDrawPoint(renderer, rect.x + x, rect.y + y);
}
}
SDL_RenderPresent(renderer);
lv_disp_flush_ready(disp);
}
// Hoofdfunctie
int main(void) {
SDL_Window *window;
SDL_Renderer *renderer;
int width = 800;
int height = 480;
lvgl_init(&window, &renderer, width, height);
// Maak een eenvoudige knop aan
lv_obj_t *btn = lv_btn_create(lv_scr_act(), NULL);
lv_obj_align(btn, NULL, LV_ALIGN_CENTER, 0, 0);
lv_obj_t *label = lv_label_create(btn, NULL);
lv_label_set_text(label, "Klik hier!");
// Event loop
SDL_Event e;
int quit = 0;
while (!quit) {
while (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT) {
quit = 1;
}
}
// LVGL taakverwerking
lv_task_handler();
SDL_Delay(5);
}
// Opruimen en afsluiten
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0; return 0;
} }